It is an original orchestral composition created as part of an educational video game music scoring project.
The piece is structured in three acts, each reflecting a different emotional and narrative moment inspired by fantasy gameplay, similar to the world and atmosphere of Hollow Knight.
Composed and produced by Sandra M. Granobles using Cubase Pro, Halion, Dorico, and virtual orchestral instruments, the suite explores dramatic storytelling through harmonic progression, textural layering, and thematic development.
The music is designed to be synchronized with gameplay sequences and showcases skills in orchestration, dynamic pacing, and immersive sound design.
This work is intended for non-commercial, educational purposes and is protected under copyright law.
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